Math calculator

Cross Product Calculator

Compute the oriented vector perpendicular to two 3D vectors. The page traces how the inputs become cross product before rounding.

Cross Product inputs

Enter the source values

Where this calculation appears

It finds normals, torque, angular momentum, orientation, and surface area.

What the formula is measuring

The 3D cross product a×b is perpendicular to both inputs and has magnitude equal to their parallelogram area. Cross Product can be compared with oriented volume.

Preserve the setup beside the output so a later reader can distinguish this calculation from a similar-looking one.

Cross Product: a complete example

(1,2,3)×(4,5,6)=(−3,6,−3). This Cross Product example can be compared with perpendicularity check.

Mistakes worth catching

Order matters: b×a=−(a×b), and this page requires exactly three components.

Changing only one field helps distinguish a data-entry problem from the intended behavior of cross product.

Steps without the calculator

Use the oriented component expansion and verify both dot products with the result are zero.

Meaning, scale, and reporting

Transfer the source entries one at a time under vector a and vector b, keeping any units visible in your notes. This page can validate numerical ranges, but only the reader can confirm that each entry represents the intended quantity.

How the result responds

Parallel vectors produce the zero vector. Trying a nearby input should follow this pattern; otherwise inspect the field assignment.

The scalar triple product dots a third vector with this cross product. That neighboring measure needs its own setup rather than a relabeled answer.

Recording the answer

Attach units and the name cross product whenever the answer leaves this page. A rounded value is suitable for presentation, while retained working digits are safer for a dependent calculation.

Copying only the decimal discards the setup. Pair the cross product with vector a and vector b and the unit convention so another reader can reconstruct its meaning.

Testing perpendicularity

To repeat Cross Product, retain Vector a, and Vector b. Dot the cross product with each original vector. Both results should be zero, and reversing the vector order should reverse the direction.

For Cross Product, attach the chosen coordinate basis because the same components mean something else in another basis.

Questions about Cross Product

Checking What does Cross Product calculate?

The 3D cross product a×b is perpendicular to both inputs and has magnitude equal to their parallelogram area.

When is Cross Product useful?

It finds normals, torque, angular momentum, orientation, and surface area.

What can make Cross Product misleading?

Order matters: b×a=−(a×b), and this page requires exactly three components.

Cross Product independently

Use the oriented component expansion and verify both dot products with the result are zero.